Content is king. So respecting how users choose to consume that content is absolutely critical. (PS: If you’re just here to see how to scale iOS font sizes to respect user preferences, click here for that and the TLDR) Out with the old Early in my career, I consistently chose a fixed pixel size for […]
A while back when reviewing common animation transitions for pages & elements I compiled a massive list of web-based motion and how I recommend you use them. Remember, using a ‘prefers-reduced-motion’ fallback doesn’t mean you must remove all animation. Reduce X or Y pixel movement and keep transition speeds gentle. Crossfades, color shifts, and blurs […]
Emojis. Love them or hate them, they’re part of our online experience. Well for most of us. I was recently messing around with these fun little pictograms and thought “Hey. What do they sound like to a screen reader? Is it possible to make screen-reader-friendly emojis?” Unsurprisingly, the support for readback was very patchy. Testing […]
While doing exploration on a larger article I’m currently writing, I realized that my FOSS (Free and Open Source Software) Android ways prevented me from using most Google services. I thought this also meant Talkback, the only AT (Assistive Technology) for Android. However, on further exploration, Talkback is bundled into the “Android Accessibility Suite” which […]
If you ever wanted a quick run down on how a UX designer should consider accessible challenges, check out my new article “UX for All: Designing for accessibility in 8 steps” on Pega. Read “UX for All: Designing for accessibility in 8 steps” now.
Welcome to the final part of my Accessibility Jumpstart series. Last time I chatted about a few of the helpful tools I use in dev and design processes, and this time we’ll be covering some ways in which you can stay current with accessibility industry trends as they roll out. While it can be seen […]
Welcome! Last time we covered basic user testing principles to help us understand that user should come first. However there are some workflows and tooling that can help you catch a lot of the little issues before they even become a problem. I’ll list the dev & design tools I personally use, have looked into, […]