In the previous part of my series, I explored the types of files that exist for web captions. This time, I’d like to take a look at industry-standard UX principles for captions. Recap It’s been a bit, but long story short, VTT files were the only file type option for web caption. Which is fine, […]
Another short one this week, as my UXPA talk is getting closer, and I’m on kid-duty as I write this. Figured I’d try something a little different this time, talking about a design that’s not done. Your design looks fine, the design looks great, and you may think it’s time to celebrate, but hold those […]
One of the things I’ve been thinking about this week as I’m preparing for my upcoming UXPA Boston 2021 talk is this… What makes a successful Enterprise Designer? Is it different from a Startup designer? Having done both, I figured I’d share my experience about the differences. Startup Design I started my career in a […]
As a designer, “prescribed” design can feel like it’s limiting your creative freedom. But that couldn’t be further from the truth. It liberates your workflow! Read more in my latest collab article to learn more.
Recently, there was a Twitter thread going around asking what accessibility fact you’ve learned recently. I responded with a few, but thought I’d take it a bit further here. I’ve been practicing accessible design for almost ten years now, and there are a lot of gotchas of accessibility I’ve picked up. Design crime – Designing […]
I was honored to write on “Design Systems for Figma” recently. In the article, I explain some of the ways we tackled accessibilty in Pega’s latest design system Cosmos. I hope the article is as fun for you to read as it was for me to write! Read “Accessible Design Systems: Look Good While Doing […]
If you’ve ever used WordPress (and there’s a pretty good chance you have), you may have noticed that they provide some convenient, albeit confusing, options on ways to add secondary content to your images. So, how do these settings affect screen readers and image metadata? I figured I’d dive into this and other methods of […]